Disclaimers: see part 1, chapter 1

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Lorimal's Chalice

Part Two - The Sorcerer

By Jane Fletcher

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Chapter 2: The Web of Fate

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The preparations took Jemeryl all the rest of the morning. Even so, her expected patient had not arrived by the time she had finished. As the hours stretched into the afternoon, Jemeryl found herself checking and rechecking artefacts, pacing the hall and snapping irritably at the squirrels, although they were one thing Iralin had not picked out for criticism - presumably, even the villagers were not frightened of them.

Her actions were becoming more pointless by the minute. She swapped the positions of two bone talismans, considered the new arrangement for a second, and then swapped them back. She was reaching out a third time when irritation took over. Her hand clenched into a fist, which she thumped loudly on the tabletop.

Jemeryl marched the length of the great hall and out onto the porch. She glared at the castle gates, fighting the childish urge to blast them into flames. She was in enough trouble as it was - what would happen if she actually did something to justify the villagers' fear of her?

And where was the blinded warrior?

Jemeryl raked the fingers of both hands back through her hair in a gesture of frustration. What could she do? If she tried to scry the entire valley to locate the woman, she would be mentally exhausted before she even started to reconstruct the eyes. If she went out looking in a more conventional manner, she would probably miss the woman on the way. Iralin had been confident the warrior would come to the castle - presumably, the senior sorcerer had a reason for thinking this.

"It would've been nice if she'd shared the fucking information with me." Jemeryl gave vent to her feelings aloud.

Ruff whined in sympathy, although it was unclear whether it was for Jemeryl or himself. The bears had been avoiding her, clearly made nervous by her angry mood. Jemeryl glanced over her shoulder. Ruff was peering around the edge of the hall doorway, his dark, pathetic eyes fixed on her. The sight caused Jemeryl a twinge of guilt and her expression softened. Ruff was emboldened sufficiently to pad to her side and bat his head against her hand, wanting his ears rubbed.

"It's all right. I'm not angry at you. You're both good bears. I don't care what Iralin and the rest of them think." Jemeryl said with a sigh. It was not fair to blame the bears for her misfortune - there was no one to blame but herself.

Still the warrior did not come. Jemeryl left the bears happily digging into their lunch and climbed the stairs to the old barrack room, high in the keep. Once, a squad of soldiers had slept there, now it was a large empty room, with bare floorboards and unplastered walls. The only windows were arrow slits, set in wedge shaped alcoves in the thick walls. The openings were a couple of feet above floor level and had obviously been intended for kneeling, rather than standing, archers. They made good window seats - provided you could use magic to warm them.

Jemeryl clambered into the one commanding the best view of the path leading down to the village and curled up inside, bracing her knees against one slanting wall and a shoulder against the other. The narrow slit let her see a hundred or so yards of the path before it ended at the gatehouse. There was no sign of anyone, blinded or otherwise, approaching the castle.

With nothing else to occupy her mind, Jemeryl's thoughts kept returning to Iralin's tirade. To call it a severe reprimand was an understatement. Iralin had verbally ripped her apart. Jemeryl's face twisted in a pained grimace at the memory. Tears stung the backs of her eyes - Jemeryl was not sure whether they were due to anger, humiliation or disappointment, and she did not want to poke around at her emotions to find out.

The relationship between Iralin and herself had never been warm, but Jemeryl had believed it to be marked by respect on both sides. Several times, during her training in Lyremouth, Jemeryl had been tempted to request a change in mentor. However, Iralin was third in seniority in the Coven and Jemeryl was keenly aware of the honour of being chosen as her personal apprentice. She knew Iralin had taught her more than anyone else could have done. Their talents and personalities were very similar - and therein lay the source of much of the friction between them.

Had she really been behaving irresponsibly? In all honesty Jemeryl had to admit Iralin's words held an element of truth, but she could not see that she had so wilfully negligent as to deserve all that was said, or the final judgement. It felt as if Iralin had deliberately skewed the facts to make a justification for her conclusions - as if the outcome had been determined before the start.

Jemeryl was still brooding bitterly when Klara flew in and landed on her hip. The magpie's bead-like eyes fixed her with a piercing stare. There was no need for Klara to report her findings aloud. Jemeryl already knew what she had discovered on her circuit of the valley - six of the protective ward-charms, broken and scattered.

"Someone's been deliberately wreaking them." Klara said.

"But who, and why?"

"Does it matter?"

"Yes it does. Why break the wards and let the basilisk in? Was someone deliberately trying to harm the villagers? Or was it just a game by someone who was too stupid to see what they were?"

"I wouldn't bother trying to make sense of it. You can't hope to understand the ungifted. They've got less sense than the squirrels."

Jemeryl thumped her fist on the stone. "How could I have been so careless?"

"You couldn't have predicted it." Klara said.

"I shouldn't have relied the wards - it's the sort of mistake novice witches make. I should have gone down to the village every day and made certain I knew what was going on. I've walked into this like an idiot, and there's more to come, I can feel it."

Klara tilted her head to one side. "I think you should try to calm down a little, otherwise you'll be in no state to heal the warrior when she finally decides to show up."

Jemeryl sighed and closed her eyes, then opened them again. A small pile of broken nutshells, left by one of the squirrels, littered the ledge. Jemeryl arranged them into a neat row, then irritably swept them out of the window. The thought of the warrior had brought a fresh set of worries.

"Who goes hunting basilisks without even the most basic knowledge of the risks involved?"

"A fool?" Klara suggested.

"She must be. I've got to go with her - and no idea for how long. If Iralin knew anything, she didn't let on. It could be months, even years."

"Following a brainless, sword-swinging lout." Klara's words were not comforting

"You're coming too. Iralin didn't forbid it and I think I'll need a friendly beak to turn to." Jemeryl stated, although this was a trap in itself, as she was well aware. The magpie was a fully-locked familiar, giving only the appearance of independence. In a very real sense Jemeryl was talking to herself. It was a bad habit she had fallen into; even sorcerers could suffer from loneliness.

The bell hanging outside the gatehouse rang loudly. Jemeryl jumped - while talking to Klara she had forgotten her watch on the gates. She twisted her neck to peer through the narrow window. The intervening castle walls prevented her seeing whoever had rung the bell, but the harsh clanging had not stopped reverberating before two of the villagers raced out from cover and fled away down the hillside.

"Have they left the warrior outside?" Jemeryl wondered aloud.

"Either that or they've become totally infantile and are playing knock and run." Klara suggested.

Tumble lumbered across the cobbles in the courtyard below. With her teeth, she caught hold of the rope hanging on the inside of the gate and pulled it open. Jemeryl heard the grinding of the hinges and the clatter of hooves, and then a pony trotted into view. The saddle was empty, although the pack on its back bristled with assorted weaponry. Someone on foot was almost completely hidden from view on the far side. The sight of the weapons reminded Jemeryl that Iralin had said warrior, not scout or even assassin - it did not bode well for the woman's intelligence.

Jemeryl glanced at Klara. "I guess I'm going to need you to talk to, after all. Her conversation skills are probably very limited."

The pony came to a standstill between the trees. A two-handed war-axe protruded prominently from behind the saddle. "An axe-woman!" Without waiting to see more, Jemeryl twisted round and scrambled out of the window alcove.

Klara fluttered over to take her place on Jemeryl's shoulder. "Limited conversation my foot. She's probably still at the grunt and point stage."

Jemeryl braced herself for the worst. She cast a last muttered obscenity at Iralin, and strode to the spiral staircase. With each step Jemeryl's feeling of anxiety grew - not about healing the warrior's eyes, she had no doubt of her own ability, but at the sense that she was being pushed into something irrevocable. She was quite certain that far more was at stake than Iralin had implied.

By the time Jemeryl reached the keep's exit the scene in the courtyard was approaching utter chaos. Tumble had wandered over to make friends and the pony had fled in panic. It was now clattering around by the kitchen door, threatening to kick over the water butt. The bear was trying to lick the warrior's hand and even Jemeryl would accept that the gesture was likely to be misunderstood. Some squirrels were bouncing around the woman's feet, excited by the novelty, while several of the eldest sat on a branch above her head, chattering a noisy welcome. And still, Jemeryl could not get a good look at her visitor - in retreating from Tumble the woman had turned her back to the keep and was partially obscured behind a tree.

Re-establishing order was a good starting point. Jemeryl pulled all the animals under her control and commanded them to back off and keep quiet. Peace descended on the courtyard. In the resulting silence, Jemeryl crossed the drawbridge, and descended the stairs. At the bottom, she turned for her first clear view of the warrior.

The future crashed into the past. Time was ripped open. Jemeryl recoiled in shock, with no sense of when she was. There was a gaping hole in the web of fate, inviting her to see things she had no wish to know. She felt herself sucked in, while forever spun around her. On her shoulder Klara screeched in terror, a cry more awful than anything Jemeryl had ever heard from her familiar.

The sound pulled Jemeryl back to the courtyard - to here and now. She hurled out every block on prophecy that she knew, and forced the future out of her head. For a space, fate still rippled in the courtyard, distorting Jemeryl's sense of time, in the same way heat above a fire would distort vision. Gradually, the seconds resumed their steady march, each one following the last.

Jemeryl stood with her eyes closed, recovering her senses. This was the meeting that had overshadowed her all morning, she realised, not the confrontation with Iralin. It was also a meeting that had not been allowed to run its own course. Someone had been tampering with fate - not merely casting oracles, but trying to affect the outcome of events, and it took little to guess who that someone was. Iralin and the Coven were playing games.

Why couldn't they trust me with the truth? Jemeryl thought in fury. Instead, they just left me to walk into that bodged mess. However, there was nothing she could do. Iralin had effectively tied her hands. She was going to have to bite back her anger and get on with the task before her.

Jemeryl opened her eyes and again looked at her visitor. This time there was no upheaval and she was able to make an evaluation. The results were a little surprising. The woman was both younger and smaller than Jemeryl had expected - scarcely older than herself and only four or so inches taller. She was of medium build with short dark hair. Over her eyes was a crude, wet bandage. The backs of her hands bore the red and gold tattoos of the guild of mercenaries. Her clothes were covered in blood, which to judge from its colour and quantity, had belonged to the basilisk. She was clearly confused, frightened and in pain, but making a desperate attempt to hide it all.

Feeling a fair degree of confusion herself, Jemeryl forced her feet to continue walking. The warrior turned to face the sound of approaching steps.

"Please. I need your help."

"I know. I've been expecting you."

Jemeryl continued to study the woman, while trying to calm the turmoil due to the after-effects of time-shock. In particular, her emotions were lurching off in a quite unexpected direction. Jemeryl had anticipated feeling dislike, even contempt, for the warrior. There had been the temptation to hold her partially responsible for the turn of events. However, the young woman in front of her, vulnerable and suffering, could only inspire pity. She was even more a victim than Jemeryl herself, and in a far worse state. How much was her condition due to Iralin's tampering? Jemeryl directed a fresh blast of anger towards her mentor - this time on behalf of the blinded warrior.

Jemeryl spoke, more gently than before. "Come with me and I'll see what I can do."

The woman flinched at Jemeryl's touch. For a moment, it seemed as if she might give way to panic and bolt - or would, if she could see where to run, but then she meekly allowed herself to be led towards the great hall.

Just before they entered the building, Jemeryl caused the harness on the pony to loosen. The pack slipped to the ground for the bears to take care of. The pony was sent to the stables. Everything else could wait until the matter of the eyes was resolved.

The woman collapsed rather than sat on the chair Jemeryl led her to. Her breath came in ragged gasps. Her hands griped the armrests so tightly her knuckles were white.

Jemeryl put a hand on her shoulder. "Don't worry, you're going to be fine."

"Can you help me?"

"Yes I can, and I will. My name's Jemeryl, I'm the Coven sorcerer for these parts. You've got nothing to be frightened of."

"My name's Tevi... A basilisk, it..."

"It's alright, I know." Jemeryl took a deep breath and released the warrior's shoulder. It was time to start work. In business-like tones she said, "Okay Tevi, I'm going to remove the bandage and examine your eyes."

The clumsy knot took only a few seconds to untie. The material was wet and very cold to Jemeryl's fingers - someone's attempt at an ice pack. She swore under her breath. It felt as if everything was stacked against her. Did the villagers really know nothing about basilisks? The chilling would have reduced the flow of blood, compounding the damage to the eye socket. The surrounding tissue must be unharmed if the reconstruction of Tevi's eyes was to be a complete success.

Despite her fresh worries, Jemeryl tried to make her voice as reassuring as possible. "Now Tevi, I'm going to examine your eyes. I'm afraid you need to be conscious so I can test the reactions of the nerves and muscles. It will be unpleasant, but it won't take long. Do you understand?"

"Yes."

"Can you open your eyes?"

The prospects were poor if the twin effects of transmutation and ice had caused too much damage for Tevi to do this. To Jemeryl's relief, the eyelids quivered open. The surfaces underneath shone like polished glass. Any ordinary, ungifted, person would have found the sight unsettling. It was far more shocking for Jemeryl, who could see the eyes for what they were - a crystal bridge. They were hideous twin drains in Tevi's aura, through which her life's energy could be sucked away.

Jemeryl raised her hands to Tevi's face, and placed her fingertips on forehead, temples and cheeks in a circle. With her extended sense, she could feel the coursing of blood through veins, the faint electric messages in the nerves, and the taunt elasticity of membrane. Unfortunately, it was impossible to numb Tevi to the pain without blocking the very responses Jemeryl needed to examine. Jemeryl mentally probed the tissue as carefully as she could; yet still she heard Tevi whimper.

Soon Jemeryl let her hands drop and sat back, more than satisfied with what she had learned. There was no damage to the eye sockets, although it would have been far less painful for Tevi had this not been the case. The active nerve ends must be causing her agony. Jemeryl looked at her patient with respect, surprised she was able to walk and talk at all. At least it was now possible to do something about the pain. A goblet stood on a nearby bench, with a sleeping draft ready prepared.

Tevi was slumped forward, her shoulders shaking as she took sharp gasps of air. Jemeryl gently coaxed her to sit upright and placed the goblet in her hands. "There's a lot of work to do, but I'm sure you'll be pleased to know you don't have to be aware of it. If you drink this you'll be able to sleep through the entire process."

"Can you stop it hurting?" Tevi's voice was a raw whisper. The pulse in her neck beat rapidly.

"I can do more than that. I can restore your eyesight. I can't guarantee it will be like before, but it should be good enough for you to continue with your profession."

The goblet was almost at Tevi's lips when she hesitated. Mistrust showed on her face, but then she resolutely downed the contents.

"It will be easiest if you're lying down, so if you could come over here..." Jemeryl took Tevi's hand once more and guided her to the table. "You'll be asleep soon and won't know anything more until tomorrow morning. When I've finished working on your eyes, I'll put a bandage around them. You mustn't try to remove it, even if you feel fine. Your eyes will be extremely sensitive to light. If you expose them before they've had a chance to heal you may cause fresh damage."

Tevi lay on the table, with a cushion under her head. "I won't touch it." Her voice was already starting to sound drowsy.

"Next thing. I'll try to be around when you wake up. If I'm not, you can say my name aloud anywhere in the castle and I'll hear. My name is Jemeryl - will you remember that?"

Tevi nodded and mumbled. "Jem'r."

There were a few final preparations to make. Tevi was deeply asleep by the time Jemeryl had finished. The expression of pain had faded from the warrior's face. Without the grimace and the bandage she looked even younger than the first estimate, probably even a couple years short of Jemeryl's own count of twenty-two. Her body was athletic, but certainly not muscle-bound. Where did she find the strength to swing an axe effectively? Jemeryl wondered, and how did one so inexperienced manage to kill a basilisk? The questions would have to wait. Jemeryl had a long afternoon's work ahead of her.

"Oh... Keovan's knickers! I forgot to ask what colour she wanted her eyes to be." Jemeryl paused. "I guess it's down to my own preference." She studied Tevi's face for a few seconds and smiled. "Grey." she announced decisively.

* * * * * *

It was dark by the time Jemeryl finished. The job had taken her longer and presented more problems than expected; now she was totally worn out. She was just about able to haul Tevi from the table and lay her on Ruff's back. It took a similar strained effort to stop the unconscious woman slipping off while the bear shuffled up the short flight of stairs to the parlour.

There was a small side chamber that Jemeryl had set as a bedroom, back in the days when she had expected to be called on regularly to nurse sick villagers. Tevi would be only the second person to occupy the room. As she rolled Tevi onto the bed Jemeryl pushed away the memories of the other patient, the young girl dying of gangrene.

She tugged off Tevi's boots and outer clothing then pulled up the blankets and stood back. Waves of tiredness swept over Jemeryl. Her hands were shaking with exhaustion. Lank strands of hair stuck to the sweat on her forehead.

Klara flew in and perched on the bedstead. "Finished already?"

"Just about. I want you to stand watch. Call me if Tevi wakes. If she doesn't, let me sleep through."

"Why do I get all the boring jobs?" Klara moaned.

"Because I'm the one who can open the food cupboard."

Jemeryl turned to leave. At the door she paused, intending only a last backward glance. Instead she stopped, overwhelmed by the change in her life the day had brought. What was so important about her meeting with Tevi? She studied her patient. Tevi's face was relaxed and at peace. A clean white bandage was over her eyes. Dark hair fell over the top of it and the tip of her nose stuck out below. Her lips had fallen slightly open. Her cheeks were smooth and slightly flushed in sleep.

An assortment of vague ideas scrambled their way through Jemeryl's mind. None of them were clear enough to be identified, except for an awareness that she had been celibate since her arrival in the valley, over two years before. Jemeryl laughed softly at herself and shook her head.

She looked at Klara. "It's amazing the funny ideas you get when you're tired."

"You never needed tiredness as an excuse before."

"Impudent bird." With that, Jemeryl pulled the door shut and headed to her own bed.

* * * * * *

Tevi awoke from a series of troubled dreams. Her first thought was that the night was not over, since it was still too dark to see. Then memories disentangled themselves from the fragments of dreams. Her hand shot to her face. She touched the bandage and, with the feel of the material, came the sudden realisation that her eyes no longer hurt.

Tevi's hand fell back to the bed covers. Her joyful relief was short-lived. From the foot of her bed came a faint sound - like something rustling in the wind, except there were no air currents in the room. It was something moving.

Tevi's memories continued to drop back into place. She was in the sorcerer's castle, alone and sightless. There had been non-human things in the courtyard. The villagers' stories suddenly seemed a lot more credible. Tevi felt a childish urge to hide - an urge all the more inane since her only current options were under either the bedcovers or the bed. Neither were likely to be in the least effective if the sorcerer, or anything else in the castle, meant her harm. Tevi fought back her panic. What was it at the foot of the bed?

A new set of sounds came from the other side of a wall. Tevi's entire concentration focused on her ears. Something was moving around in an adjoining room, and getting closer. The noises stopped, then a handle rattled, and what had to be the door to her room opened.

Tevi jerked up onto one elbow, facing the sound. "Who's there?"

"It's me, Jemeryl. Are you all right?"

Tevi fell back onto the bed, feeling simultaneously frightened and stupid. "Yes... yes I think so."

"Do your eyes still hurt?"

"No. They feel fine." Tevi took a grip on herself. The sorcerer had kept her word so far. She had taken away the unbearable pain. The very least Tevi owed her was the benefit of the doubt.

The bed moved as if Jemeryl had taken a seat on the edge. Tevi pulled herself into an upright sitting position.

"Any other aches and pains?" Jemeryl asked gently.

"I don't think so."

"Did you sleep well?"

"Er... I must have." Tevi did not feel completely certain about anything.

"Then can I interest you in breakfast?"

"Oh yes." This was the easiest question so far. Tevi had not eaten since the bowl of porridge in Sergo's cottage the previous morning.

"The villagers leave supplies for me on a regular basis. I think I can offer bread and honey, maybe slices of ham, cheese. How does that sound?"

"Fine."

"There's a bowl of water and a towel on the table beside your bed. I'm afraid I was too tired to clean you up last night. If you want, I'll help you wash when I get back." Jemeryl offered.

Tevi shook her head. "I can probably manage on my own."

"Right, I'll go and get breakfast."

With her fears easing, Tevi's body was able to attract her attention. Jemeryl must have noticed the resulting expression of concern on Tevi's face.

"There's something else you want before I go?"

"Um... a latrine?" Tevi asked, slightly sheepishly.

"Oh, of course." Jemeryl took Tevi's hand and helped her out of bed. "There are latrines built into the wall of this tower where it overhangs the cliff face. The entrance to one is in the corner of your room. I'll show you. It's primitive but functional - just a seat with a hole over a hundred foot sheer drop. If you suffer from vertigo it would be a good idea not to look too closely, once your bandage is removed." Jemeryl paused for a second. "However in spring and summer the cliffs below are covered with nesting birds. I sometimes think the latrines were the architect's idea of revenge."

Tevi laughed out loud for the first time since leaving the guildhall at Lyremouth. There were a few seagulls on Storenseg she had a score to settle with, although they were unlikely to be so far from home.

Jemeryl let go of Tevi's hand. "There's not much furniture in the room. If you go carefully, you shouldn't bang into anything. Your saddle-pack is under the table. If you're alright on your own I'll see about breakfast."

"I'll manage." Tevi said confidently. It was only after the door to the room closed that she remembered the thing she had heard moving at the end of the bed. What was it? And was it still there? Tevi took a deep breath. She was being stupid. Nothing bad had happened so far; the sorcerer seemed friendly and, even if she weren't, acting like a coward would not help the situation.

Working by touch, Tevi was able to take care of herself, including finding a clean shirt from her pack. By the time Jemeryl returned, she was back in her bed, feeling clean and in possession of slightly more self-control. It lasted less than a second. Almost immediately after she heard the door open, something small leapt onto the bed. A tiny clawed hand touched hers.

"What is it?" Tevi fought to keep the panic from her voice.

"It's just a squirrel."

"A squirrel!"

"Most likely after your breakfast. It won't like the honey or the ham, but squirrels are incurable optimists."

"A squirrel?" Tevi was having trouble with the idea. Given the circumstances, an imp or a huge spider would have been far less surprising. While she was coming to terms with the idea, a plate was pressed into her hands. The weight of the small creature was lifted from Tevi' lap and deposited by her feet - not that it stayed there for long.

"Yes, I'm afraid the castle is a little overrun with them." Jemeryl voice sounded rueful.

"Aren't they supposed to be hibernating?"

"They should be, but it's warm in the castle and I feed them, so mostly they choose to stay awake."

"They're tame?"

"Lightly entranced. I can make it go if you want." Jemeryl offered.

"It's alright." Partly to confirm the truth, Tevi cautiously put out a hand and stroked the squirrel. She could feel that it was perched on its back legs and peering about the room, unconcerned by the attention it was receiving from the two women. "Was it squirrels I heard outside in the courtyard yesterday?"

"In part. Tumble was also contributing to your rather riotous welcome." Jemeryl hesitated, as if considering her words. "Ruff and Tumble are bears... quite large bears. I'll try to keep them away from you, but you needn't be frightened of them. They really are completely safe. Tumble just wanted to make friends with you."

Obviously, some of the villagers' stories were based in fact. Tevi concentrated on eating while she turned ideas over in her head, hoping Jemeryl would put her silence down to hunger. Although the sorcerer had been pleasant, it might all be part of a less altruistic plan. Subconsciously reflecting her doubts, Tevi's hand rose to the bandage over her eyes, wondering if she could trust Jemeryl's word that they really were cured.

"Stop that." Jemeryl said sharply.

Tevi flinched. "Pardon?"

"I'm sorry, not you, the squirrel. It's eyeing up your bread. It's realised you can't see."

"Oh, well... if it wants some, there's more here than I need."

"Best not to encourage them, or they'll be stealing dinner from under our noses." Jemeryl sounded exasperated, but amused. "Here, I have some acorns in my pocket. If I put a few on the floor that ought to distract it while we finish eating - unless it decides to try its hand at making a nut sandwich."

Again, Tevi found herself laughing. The thought of a Coven sorcerer with pockets full of squirrel bribes did not fit in with the evil necromancer of the stories.

"The villagers... they told me a bit about you." Tevi began.

"I'm sure they did." Jemeryl replied dryly.

"You don't seem quite like I expected."

"You mean I haven't fed you to my pet dragon?"

"Er..." Tevi wondered if she should have kept quiet.

"There's a simple explanation - it's not hungry yet."

Tevi could tell Jemeryl was joking, but there was an edge to her voice. The sorcerer was very serious about something. Uncertainly Tevi asked, "Do you have a dragon?"

"No, of course not - but I've got a mentor who could give real dragons nightmares." The second part was muttered under Jemeryl's breath so quietly Tevi was not sure if she had misheard.

"I'm sorry, I didn't mean to sound as if..." Tevi's words trailed off.

Jemeryl sighed. When she spoke her voice was completely serious. "It's all right. I'm aware the villagers don't trust me. In a large part that has to be my fault, but half of what they say about me is distorted, and the other half is completely untrue."

There were repressed undercurrents to Jemeryl's voice. There was a lot that was not being said - there was also unmistakable sincerity and genuine distress. Tevi realised that she trusted the sorcerer far more than the villager's stories - or would until the evidence of her own experience persuaded her otherwise.

Before she could think of a suitable response, a large yawn caught her by surprise. "I can't still be tired."

"You probably are." Jemeryl said. "It's a side effect of the magic. Having your eyes turned to crystal and back can take a lot out of you. Sleep might be a good idea."

After a moment's deliberation, Tevi slid down under the blankets. The squirrel hopped back onto the bed and snuggled up against her, nestling into the curve of her arm. There was something very reassuring about the small, warm, furry body. The last of Tevi's fears dissolved as a fresh wave of sleepiness washed over her. She was only vaguely aware of the sound of the door closing as the sorcerer left the room

* * * * * *

It was not only Tevi who was in need of rest, Jemeryl also felt drained by the previous day's events. She spent the rest of the morning dozing by the fire in the parlour, sprawled in a battered old armchair, while keeping one eye on the door to Tevi's room.

The blazing fire was purely for effect. Jemeryl did not need it to keep the room warm, but its light played cheerfully on the furnishings and the eclectic range of books, presents and curios littering every horizontal surface. Jemeryl was by nature tidy in everything except her personal appearance. Somehow, the room had gained a life of its own, mostly due to the squirrels, who hated to leave anything where they found it. Any pretence at a formal reception room had vanished long ago. The parlour was now cluttered, comfy, and far less imposing than most citizens would ever imagine a sorcerer's home to be.

Jemeryl's gaze drifted over the treasured items scattered about the room. They held memories of the many nights she had spent there, reading in front of the fire and making plans for the future. So much for planning, she thought ironically. Even without the intervention of the Coven the meeting with Tevi would have been a life-changing event. All her training told her it had been a node in the web of fate. But why? Jemeryl's eyes fixed on the door to Tevi's room. Was it to do with the quest, or the woman herself?

Jemeryl was aware that a soft grin was growing on her face as she thought of the warrior, and recalled the sight of Tevi snuggling down to sleep, with the squirrel curled up at her side. And if I didn't know better I'd swear I was envying that squirrel. Jemeryl shook her head in self-mockery. One step at a time my girl, and remember your career depends on this; you can't afford to make mistakes. Iralin's aggressive meddling had made one big difference to the situation. Not only were the stakes raised, but also Jemeryl's options had been limited. If she was ever to achieve her ambitions within the Coven, she was going to have to start by fitting in with Iralin's schemes.

Klara had been asleep on the back of the chair, tired after her nightlong vigil. At this point, she awoke and hopped down onto Jemeryl's wrist. "Have I missed anything exciting?"

"No." Jemeryl yawned as she replied.

"How's the patient."

"Sleeping."

Klara looked towards the door to Tevi's room. "She doesn't seem too bad. Far better housetrained than you expect for a woman warrior, and I'm sure I heard her attempt a few polysyllabic words."

"Oh, I don't think she's stupid."

"Except when it comes to basilisks."

"We all make mistakes." Jemeryl said and then groaned. "I know I have."

"So how do you feel now about having to go on this quest with her?"

"I'd rather not."

"But you're quite happy to have Tevi as company?" Klara's voice was deliberately innocent.

Jemeryl gave her familiar a long cynical stare. She knew exactly what Klara was implying. "I don't have a problem with Tevi - it's Iralin and the rest of the Coven seniors I want to incinerate. They're playing silly games. If they want to involve me, I wished they'd explain the rules first. Why couldn't Iralin simply tell me what was going on, rather than treating me like a football?"

"Maybe it's because she's a rotten, mean, nasty individual."

Despite Klara's attempt at levity, Jemeryl did not smile. "The attack of foresight when I first saw Tevi is the worrying bit. The Coven seniors have been poking about with fate - and not just casting oracles. You don't get a rupture in time like that from merely asking questions."

"What do you think they were after?"

"I'd say they were trying to affect the outcome of events triggered by my meeting with Tevi. As for why..." Jemeryl finished her sentence with a shrug. "They certainly left an ugly patch job behind."

"I noticed." Klara's tone made feelings plain.

Jemeryl stroked the magpie's head. "You saw something in there that really upset you."

Klara said nothing - Jemeryl did not want her to. She was determined to resist the temptation to probe the magpie's memory. Klara had screamed in terror at something seen when they blundered, unprepared and off-guard, into the ragged temporal discontinuity. More than just Jemeryl's core dislike of prophecy stopped her from trying to find out what it was.

There was a fable, probably apocryphal, told to all young sorcerers. It concerned two brothers who went to consult the oracle at Kradja. They had only one question to ask, "Where will we die?", and intended never to visit the place named. The oracle had replied, "In Kradja". Both brothers immediately attempted to flee the town. In his blind panic the brother in the lead slipped on the temple steps and broke his neck. The other saw the accident and stopped, realising the futility of escape. He settled in Kradja, took a partner, made his life there and prospered. He died there decades later, after a long and successful life, surrounded by friends and family.

The events probably never happened, but the moral was very sound. No matter what fate may dictate, the greatest chance of tragedy lay in trying to evade it. Klara had seen something bad. If it was truly inevitable, there was no point in trying to prevent it from happening. Jemeryl's expression was solemn as she recalled the old fable. Iralin herself was the one who had told the story to her, many years ago, when Jemeryl was a fresh novice at Lyremouth. If the senior sorcerers were trying to rewrite destiny it meant something very, very important was involved.

"So why not tell me what they're up to? Do they think I'll work better if I don't know what I'm doing?" Jemeryl glared into the fire, feeling like a pawn in a chess game. "I never did trust oracles. I bet they've had some vague prediction and are even more confused than me."

Klara bobbed her head in agreement, then tilted it to one side. "But it could be worse. As I said earlier, Tevi doesn't seem to be too bad, does she?"

Jemeryl's anger faded as a slow smile crossed her face. "No, she doesn't seem too bad at all."

Continued in chapter 3.

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